Wow! I’m really impressed with your game. You did an amazing job creating both the concept and the game itself in just two days. I love the art style, the idea with the cannon and color wheel, and the way you chose the music – it all fits together so well.
The controls felt a bit tricky, though. It would be more intuitive if moving forward rotated the color wheel to the right, and moving backward rotated it to the left. Also, I got stuck on the first level when I ran out of ammo – I had to restart the game from the beginning.
I really hope you turn this into a full version someday. Keep up the great work!
Thank you, that's very nice to hear, and thank you for the bugs. I'll make uddate a patch with the fixes and some improvements. Fortunately, not all of bugs I know were even noticed by the players.
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Wow! I’m really impressed with your game. You did an amazing job creating both the concept and the game itself in just two days. I love the art style, the idea with the cannon and color wheel, and the way you chose the music – it all fits together so well.
The controls felt a bit tricky, though. It would be more intuitive if moving forward rotated the color wheel to the right, and moving backward rotated it to the left. Also, I got stuck on the first level when I ran out of ammo – I had to restart the game from the beginning.
I really hope you turn this into a full version someday. Keep up the great work!
Thank you, that's very nice to hear, and thank you for the bugs. I'll make uddate a patch with the fixes and some improvements. Fortunately, not all of bugs I know were even noticed by the players.
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